/*
 * Copyright 2015 Jacek Caban for CodeWeavers
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 */

#ifdef __WIDL__
#pragma winrt ns_prefix
#endif

import "inspectable.idl";
import "asyncinfo.idl";
import "windowscontracts.idl";
/* import "eventtoken.idl"; */
/* import "ivectorchangedeventargs.idl"; */
import "windows.foundation.collections.idl";

namespace Windows {
    namespace Foundation {
        typedef enum PropertyType PropertyType;
        typedef struct Point Point;
        typedef struct Size Size;
        typedef struct Rect Rect;
        typedef struct DateTime DateTime;
        typedef struct TimeSpan TimeSpan;

        [contract(Windows.Foundation.FoundationContract, 1.0)]
        enum PropertyType {
            Empty       = 0,
            UInt8       = 1,
            Int16       = 2,
            UInt16      = 3,
            Int32       = 4,
            UInt32      = 5,
            Int64       = 6,
            UInt64      = 7,
            Single      = 8,
            Double      = 9,
            Char16      = 10,
            Boolean     = 11,
            String      = 12,
            Inspectable = 13,
            DateTime    = 14,
            TimeSpan    = 15,
            Guid        = 16,
            Point       = 17,
            Size        = 18,
            Rect        = 19,
            OtherType   = 20,
            UInt8Array       = 1025,
            Int16Array       = 1026,
            UInt16Array      = 1027,
            Int32Array       = 1028,
            UInt32Array      = 1029,
            Int64Array       = 1030,
            UInt64Array      = 1031,
            SingleArray      = 1032,
            DoubleArray      = 1033,
            Char16Array      = 1034,
            BooleanArray     = 1035,
            StringArray      = 1036,
            InspectableArray = 1037,
            DateTimeArray    = 1038,
            TimeSpanArray    = 1039,
            GuidArray        = 1040,
            PointArray       = 1041,
            SizeArray        = 1042,
            RectArray        = 1043,
            OtherTypeArray   = 1044
        };

        [contract(Windows.Foundation.FoundationContract, 1.0)]
        struct Point {
            FLOAT X;
            FLOAT Y;
        };

        [contract(Windows.Foundation.FoundationContract, 1.0)]
        struct Size {
            FLOAT Width;
            FLOAT Height;
        };

        [contract(Windows.Foundation.FoundationContract, 1.0)]
        struct Rect {
            FLOAT X;
            FLOAT Y;
            FLOAT Width;
            FLOAT Height;
        };

        [contract(Windows.Foundation.FoundationContract, 1.0)]
        struct DateTime {
            INT64 UniversalTime;
        };

        [contract(Windows.Foundation.FoundationContract, 1.0)]
        struct TimeSpan {
            INT64 Duration;
        };

        [
            contract(Windows.Foundation.FoundationContract, 1.0),
            uuid(96369f54-8eb6-48f0-abce-c1b211e627c3)
        ]
        interface IStringable : IInspectable
        {
            HRESULT ToString([out, retval] HSTRING *value);
        }
    }
}

namespace Windows {
    namespace Foundation {
        declare {
            interface Windows.Foundation.AsyncOperationCompletedHandler<boolean>;
            interface Windows.Foundation.IAsyncOperation<boolean>;
            interface Windows.Foundation.Collections.IVectorView<HSTRING>;
        }
    }
}
